Kamp Wannaweep

Kamp Wannaweep focuses on twelve teenagers arriving at Camp Wannaweep to compete on a reality television show.
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 The Rules of Roleplaying

Go down 
AuthorMessage
Camp Counselors
Admin
avatar

Posts : 523
Join date : 2018-01-25
Age : 20
Location : Somewhere deep in the Forrest

PostSubject: The Rules of Roleplaying   Fri Feb 09, 2018 1:58 am

To follow is the list of common role-play rules that every role-player should understand and follow.

Do Not Meta game
Meta gaming is when a player applies out of charter retrieved information to their in-character, such as having information that only several in-characters players knows, and you obtained it without having your character there, or by just hearing it from others out of character.

  • Example: A player watches a role-play about a secret item, that only they would know. That said player would enter a role-play with them talking about the items, which he doesn't know of.




Do Not Auto (Auto hit, Auto walk, etc)
Auto is when a player performs an action without giving the affected players a chance to respond to those around him. More advanced role-players will go into detail with their actions and emphasize their attempts.

  • Example: *John grabs the target by the neck and kisses them.*

The only time this is allowed if the Role-Players decided on this outcome together!





Do Not Power-play
Power-playing occurs when a player operates someone's character without the other player's consent. The most blatant example of this would be a player writing, "Your character falls off the cliff when he walks up to it." As you can see, you take active control of what the other character does. Not only is this not fair to the other player, but it's also discouraged because often players will misconstrue the behaviors and personalities of characters they didn't design.

  • Example: *John grabs the target by the neck and kisses them.*




Do Not Play Mary-Sues
A Mary-Sue is a specific kind of character that has a lot of feats, and no flaws. A Mary-Sue is any character (of any gender, age, race, or species) who fits one or more of these descriptions:

  • A character who’s too perfect, lacking realistic or logical flaws, or whose flaws do not affect them in any ways.
  • A character who’s exactly like their creator, except idealized or made “better”.
  • A character who’s far too powerful, especially whose abilities exceed that which is possible for his/her race in the setting of the story. Particularly if said character has abilities that do not exist within the boundaries of the story’s world. Often these characters are technically legitimate, but are very, "Look at how unique and cool I am!"




INACTIVE USERS
For each challenge you compete in that you fail to send before the time I am ready to post (which will always be at least 24 hours after the challenge is sent), you will get a strike.

  • Once you receive your third strike, you will be expelled.
  • Anyone who fails to send an eviction vote will have their vote cast with the majority, unless there is a tie in which case their vote will not be counted.
Back to top Go down
View user profile http://kampwannaweep.forumotion.com
 
The Rules of Roleplaying
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Kamp Wannaweep :: Guest / Member Information :: Rules & Tools-
Jump to: